Version: 2017.2

PlayableBinding

struct in UnityEngine.Playables

매뉴얼로 전환

설명

Struct that holds information regarding an output of a PlayableAsset.

PlayableAssets specify the type of outputs it supports using PlayableBindings.

정적 변수

DefaultDurationThe default duration used when a PlayableOutput has no fixed duration.
NoneA constant to represent a PlayableAsset has no bindings.

변수

sourceBindingTypeWhen the StreamType is set to None, a binding can be represented using System.Type.
sourceObjectA reference to a UnityEngine.Object that acts a key for this binding.
streamNameThe name of the output or input stream.
streamTypeThe type of the output or input stream.