Version: 2017.2


struct in UnityEngine

매뉴얼로 전환


The NetworkViewID is a unique identifier for a network view instance in a multiplayer game.

It is imporatant that this is a unique number accross all clients and that they can generate these numbers themselves, or else network synchronization will break.

정적 변수

unassignedRepresents an invalid network view ID.


isMineTrue if instantiated by me.
ownerThe NetworkPlayer who owns the NetworkView. Could be the server.

Public 함수

ToStringReturns a formatted string with details on this NetworkViewID.


operator !=Returns true if two NetworkViewIDs are not identical.
operator ==Returns true if two NetworkViewIDs are identical.