Resistance strength against the Position Spring. Only used if mode
includes Position.
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void Start() { ConfigurableJoint joint = gameObject.AddComponent<ConfigurableJoint>(); joint.targetPosition = new Vector3(0, 0, -10); JointDrive drive = new JointDrive(); drive.mode = JointDriveMode.Position; drive.positionDamper = 30; joint.zDrive = drive; } }