Version: 2017.2
Experimental: this API is experimental and might be changed or removed in the future.

RasterState

struct in UnityEngine.Experimental.Rendering

매뉴얼로 전환

설명

Values for the raster state.

정적 변수

DefaultDefault values for the raster state.

변수

cullingModeControls which sides of polygons should be culled (not drawn).
depthClipEnable clipping based on depth.
offsetFactorScales the maximum Z slope.
offsetUnitsScales the minimum resolvable depth buffer value.

생성자

RasterStateCreates a new raster state with the given values.