Version: 2017.2
public bool mute ;

설명

Un- / Mutes the AudioSource. Mute sets the volume=0, Un-Mute restore the original volume.

// Mutes-Unmutes the sound from this object each time the user presses space.
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { AudioSource audioSource;

void Start() { audioSource = GetComponent<AudioSource>(); }

void Update() { if (Input.GetKeyDown(KeyCode.Space)) audioSource.mute = !audioSource.mute; } }