Version: 2017.1


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public AudioClip GetAudioClipCompressed ();
public AudioClip GetAudioClipCompressed (bool threeD);
public AudioClip GetAudioClipCompressed (bool threeD, AudioType audioType);


threeD Use this to specify whether the clip should be a 2D or 3D clip.
audioType The AudioType of the content your downloading. If this is not set Unity will try to determine the type from URL.


AudioClip The returned AudioClip.


Returns an AudioClip generated from the downloaded data that is compressed in memory (Read Only).

By default GetAudioClip will load the file into memory decompressed. This version will load the data compressed and decompress it as it plays. The data must be an audio clip in Ogg(Web/Standalones), MP3(phones) or WAV.