Version: 2017.1
public static float fogDensity ;

설명

The density of the exponential fog.

Fog density is used by Exponential and ExponentialSquared modes.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Example() { RenderSettings.fogDensity = 0.1F; RenderSettings.fog = true; } }

See Also: RenderSettings.fogMode.