|center||Center of the box.|
|halfExtents||Half of the size of the box in each dimension.|
|orientation||Rotation of the box.|
|layerMask||A Layer mask that is used to selectively ignore colliders when casting a ray.|
|queryTriggerInteraction||Specifies whether this query should hit Triggers.|
Collider Colliders that overlap with the given box.
Find all colliders touching or inside of the given box.