Select your preferred scripting language. All code snippets will be displayed in this language.
Render queue of this material.
By default materials use render queue of the shader it uses. You can override
the render queue used using this variable. Note that if a shader on the material is changed, the render queue resets to that of the shader itself.
Render queue value should be in [0..5000] range to work properly; or -1 to use the render queue from the shader.
See Also: Shader.renderQueue, RenderQueue enum, subshader tags.