class in UnityEditor.IMGUI.Controls
/
継承:IMGUI.Controls.PrimitiveBoundsHandle
A compound handle to edit a sphere-shaped bounding volume in the Scene view.
        A sphere volume is defined by only a radius parameter, and so dragging a handle will always scale the volume uniformly.
2D and 3D SphereBoundsHandle in the Scene View.
See Also: PrimitiveBoundsHandle.
      
| radius | Returns or specifies the radius of the sphere bounding volume. | 
| SphereBoundsHandle | Create a new instance of the SphereBoundsHandle class. | 
| DrawWireframe | Draw a wireframe sphere for this instance. | 
| OnHandleChanged | A callback for when a control handle was dragged in the Scene. | 
| axes | Flags specifying which axes should display control handles. | 
| center | Returns or specifies the center of the bounding volume for the handle. | 
| handleColor | Returns or specifies the color of the control handles. | 
| midpointHandleDrawFunction | An optional CapFunction to use when displaying the control handles. Defaults to Handles.DotHandleCap if no value is specified. | 
| midpointHandleSizeFunction | The SizeFunction to specify how large the midpoint control handles should be. | 
| wireframeColor | Returns or specifies the color of the wireframe shape. | 
| DrawHandle | A function to display this instance in the current handle camera using its current configuration. | 
| SetColor | Sets handleColor and wireframeColor to the same value. | 
| GetSize | Gets the current size of the bounding volume for this instance. | 
| IsAxisEnabled | Gets a value indicating whether the specified axis is enabled for the current instance. | 
| SetSize | Sets the current size of the bounding volume for this instance. | 
| DefaultMidpointHandleSizeFunction | A SizeFunction that returns a fixed screen-space size. |