The Inspector window displays the components attached to a GameObject. You can add, remove, and rearrange components, and edit their values.
This section explains how to edit and manage component properties. To learn more about using components in a GameObject, refer to Components.
| Topic | Description |
|---|---|
| Manage references | Use a GameObject, a component, or an asset as a property. |
| Use the Advanced Object Picker | Learn about the Advanced Object Picker window for references. |
| Use numeric field expressions | Use mathematical expressions to set numeric field values. |
| Use curves | Edit and save curves. |
| Use arrays | Use arrays to store multiple values. |
| Use bar sliders | Use bar sliders to divide a whole into parts. |
| Select colors and color gradients | Select colors and color gradients, and manage them in libraries. |