struct in UnityEngine.Experimental.Director
この構造体は Playable.PrepareFrame で受信するフレーム情報 Playable が含まれています。
| deltaTime | このフレームと前のフレーム間の時間差 |
| effectiveSpeed | The accumulated speed of the Playable during the PlayableGraph traversal. |
| effectiveWeight | The accumulated weight of the Playable during the PlayableGraph traversal. |
| evaluationType | Indicates the type of evaluation that caused PlayableGraph.PrepareFrame to be called. |
| frameId | The current frame identifier. |
| seekOccurred | Indicates that the local time was explicitly set. |
| weight | The weight of the current Playable. |