Version: 5.4
public static void SetIconsForTargetGroup (BuildTargetGroup platform, Texture2D[] icons);

説明

アイコンのリストを指定したプラットフォームに割り当てます。

Most platforms support viewing icons in multiple sizes so Unity lets you specify multiple icon textures for each platform. The list will only be assigned if it has the same length as the list of icon sizes returned by GetIconSizesForTargetGroup and if the specified platform is supported in this editor.