Version: 5.4
public static bool Approximately (float a, float b);

説明

類似している 2 つの Float 型の値を比較します

Due to floating point imprecision it is not recommended to compare floats using the equal operator. eg. 1.0 == 10.0 / 10.0 might not return true.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Example() { if (Mathf.Approximately(1.0F, 10.0F / 10.0F)) print("same"); } }