label | Toggle の前のオプションのラベル |
value | Toggle の表示の状態 |
style | オプションの GUIStyle |
options | An optional list of layout options that specify extra layouting
properties. Any values passed in here will override settings defined by the style .< See Also: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight. |
bool Toggle の選択状態
Toggle を作成します。
Show a button if the toggle control is selected.
using UnityEngine; using UnityEditor;
public class EditorGUILayoutToggle : UnityEditor.EditorWindow {
bool showBtn = true;
[MenuItem ("Examples/Editor GUILayout Toggle Usage")] static void Init() { EditorGUILayoutToggle window = (EditorGUILayoutToggle)EditorWindow.GetWindow(typeof(EditorGUILayoutToggle),true, "My Empty Window"); window.Show(); }
void OnGUI() { showBtn = EditorGUILayout.Toggle("Show Button", showBtn); if(showBtn) if(GUILayout.Button("Close")) this.Close(); } }