ストアのモジュールは AbstractPurchasingModule
クラスを拡張します。これにより、Unity IAPは構成と拡張が加えられたストアのインスタンスを取得することができます。
開発者は複数のモジュールを Unity IAP に追加することができ、Unity が提供しているデフォルトのストアと一緒に自作のストアを作成して追加することができます。
ConfigurationBuilder.Instance (MyCustomModule.Instance(), StandardPurchasingModule.Instance ());
プラットフォームで複数のモジュールが利用可能な場合、優先順位は ConfigurationBuilder
で追加した順となります。上記のコードで言えば、MyCustomModule
で実装されたものは StandardPurchasingModule
より優先して実行されます。
モジュールは複数のストアをサポートできます。StandardPurchasingModule
は Unity IAP のストア実装のデフォルトとしてすべてが含まれています。
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