Camera から見た透明オブジェクトのソートモード
By default, perspective cameras sort objects based on distance from camera position
to the object center; and orthographic cameras sort based on distance along the view direction.
If you're making a 2D game with a perspective camera, you might want to use TransparencySortMode.Orthographic
sort mode so that objects are sorted based on distance along the camera's view.
関連項目: Camera.transparencySortMode.
Default | 透明オブジェクトのソートモードはデフォルト |
Perspective | 透明オブジェクトのソートモードは透視投影 (Perspective) |
Orthographic | 透明オブジェクトのソートモードは正投影 (Orthographic) |
CustomAxis | Sort objects based on distance along a custom axis. |