Version: 2020.3
言語: 日本語

TransparencySortMode

enumeration

マニュアルに切り替える

説明

Camera から見た透明オブジェクトのソートモード

By default, perspective cameras sort objects based on distance from camera position to the object center; and orthographic cameras sort based on distance along the view direction.

If you're making a 2D game with a perspective camera, you might want to use TransparencySortMode.Orthographic sort mode so that objects are sorted based on distance along the camera's view.

関連項目: Camera.transparencySortMode.

変数

Default透明オブジェクトのソートモードはデフォルト
Perspective透明オブジェクトのソートモードは透視投影 (Perspective)
Orthographic透明オブジェクトのソートモードは正投影 (Orthographic)
CustomAxisSort objects based on distance along a custom axis.