説明

Vector2 を Vector4 に変換します

Vector2 は暗黙的に Vector4 に変換できます。( Z、W 軸は 0 が設定されます)

using UnityEngine;
using System.Collections.Generic;

public class ExampleScript : MonoBehaviour { void Start() { Renderer renderer = GetComponent<Renderer>();

// Shader vectors are always defined as Vector4. // The value here is converted to a Vector4 from a Vector2. renderer.material.SetVector("_SomeVariable", Vector2.one); } }