Version: 2022.3
言語: 日本語
public Texture GetTexture (int nameID);
public Texture GetTexture (string name);

パラメーター

nameID Shader.PropertyToID によって検索されるプロパティーの nameID
name プロパティーの名前

説明

Returns a texture that corresponds to the bound named expression. If this entry is not available, or the type doesn't match, an exception is thrown.


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