Version: 2022.3
言語: 日本語
public static ShaderMessage[] GetShaderMessages (Shader s, Rendering.ShaderCompilerPlatform platform);
public static ShaderMessage[] GetShaderMessages (Shader s);

パラメーター

s The Shader instance to check for messages.
platform The ShaderCompilerPlatform to check for messages.

戻り値

ShaderMessage[] An array of ShaderMessage structs containing the generated messages.

説明

Returns each error and warning generated by the Unity Shader Compiler for the given Shader.


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