Version: 2022.3
言語: 日本語
public static Rendering.SphericalHarmonicsL2 operator * (Rendering.SphericalHarmonicsL2 lhs, float rhs);
public static Rendering.SphericalHarmonicsL2 operator * (float lhs, Rendering.SphericalHarmonicsL2 rhs);

説明

指定した倍率で SH をスケールします。


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