Version: 2022.3
言語: 日本語
public Rendering.GraphicsFence CreateAsyncGraphicsFence ();
public Rendering.GraphicsFence CreateAsyncGraphicsFence (Rendering.SynchronisationStage stage);

パラメーター

stage Which SynchronisationStage to insert the fence after.

戻り値

GraphicsFence Returns a new GraphicsFence.

説明

Shortcut for calling CommandBuffer.CreateGraphicsFence with GraphicsFenceType.AsyncQueueSynchronisation as the first parameter.


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