Version: 2022.3
言語: 日本語
public static bool GetDiscreteIntValue (GameObject root, EditorCurveBinding binding, out int data);

パラメーター

root The root GameObject of the animated hierarchy.
binding The binding that defines the path and the properties of the value.
data The resulting integer value, if a value exists.

戻り値

bool Returns True if the value exists. False otherwise.

説明

Retrieves the discrete integer value that the binding points to.

Use this method when recording keyframes.


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