docs.unity3d.com
    目次を表示する/隠す

    Class TapGestureRecognizer

    Gesture Recognizer for when the user performs a tap on the touch screen.

    Inheritance
    Object
    GestureRecognizer<TapGesture>
    TapGestureRecognizer
    Inherited Members
    GestureRecognizer<TapGesture>.onGestureStarted
    GestureRecognizer<TapGesture>.xrOrigin
    GestureRecognizer<TapGesture>.gestures
    GestureRecognizer<TapGesture>.Update()
    GestureRecognizer<TapGesture>.AddGesture(TapGesture)
    GestureRecognizer<TapGesture>.RemoveGesture(TapGesture)
    GestureRecognizer<TapGesture>.TryCreateOneFingerGestureOnTouchBegan(Func<Touch, TapGesture>, Action<TapGesture, Touch>)
    GestureRecognizer<TapGesture>.TryCreateOneFingerGestureOnTouchBegan(Func<Touch, TapGesture>, Action<TapGesture, Touch>)
    GestureRecognizer<TapGesture>.TryCreateTwoFingerGestureOnTouchBegan(Func<Touch, Touch, TapGesture>, Action<TapGesture, Touch, Touch>)
    GestureRecognizer<TapGesture>.TryCreateTwoFingerGestureOnTouchBegan(Func<Touch, Touch, TapGesture>, Action<TapGesture, Touch, Touch>)
    GestureRecognizer<TapGesture>.arSessionOrigin
    GestureRecognizer<TapGesture>.m_Gestures
    GestureRecognizer<TapGesture>.TryCreateOneFingerGestureOnTouchBegan(Func<Touch, TapGesture>)
    GestureRecognizer<TapGesture>.TryCreateOneFingerGestureOnTouchBegan(Func<Touch, TapGesture>)
    GestureRecognizer<TapGesture>.TryCreateTwoFingerGestureOnTouchBegan(Func<Touch, Touch, TapGesture>)
    GestureRecognizer<TapGesture>.TryCreateTwoFingerGestureOnTouchBegan(Func<Touch, Touch, TapGesture>)
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEngine.XR.Interaction.Toolkit.AR
    Syntax
    public class TapGestureRecognizer : GestureRecognizer<TapGesture>
    Remarks

    To determine when a gesture is finished/updated, listen to events on the Gesture<T> object.

    Constructors

    TapGestureRecognizer()

    Initializes and returns an instance of TapGestureRecognizer.

    Declaration
    public TapGestureRecognizer()

    Properties

    durationSeconds

    Time (in seconds) within which a touch and release has to occur for it to be registered as a tap.

    Declaration
    public float durationSeconds { get; set; }
    Property Value
    Type Description
    Single

    slopInches

    Distance in inches a user's touch can drift from the start position before the tap gesture is canceled.

    Declaration
    public float slopInches { get; set; }
    Property Value
    Type Description
    Single

    Methods

    TryCreateGestures()

    Try to recognize and create gestures.

    Declaration
    protected override void TryCreateGestures()
    Overrides
    UnityEngine.XR.Interaction.Toolkit.AR.GestureRecognizer<UnityEngine.XR.Interaction.Toolkit.AR.TapGesture>.TryCreateGestures()
    トップに戻る
    Copyright © 2023 Unity Technologies — 商標と利用規約
    • 法律関連
    • プライバシーポリシー
    • クッキー
    • 私の個人情報を販売または共有しない
    • Your Privacy Choices (Cookie Settings)