docs.unity3d.com
    目次を表示する/隠す

    Class PinchGestureRecognizer

    Gesture Recognizer for when the user performs a two-finger pinch motion on the touch screen.

    Inheritance
    Object
    GestureRecognizer<PinchGesture>
    PinchGestureRecognizer
    Inherited Members
    GestureRecognizer<PinchGesture>.onGestureStarted
    GestureRecognizer<PinchGesture>.xrOrigin
    GestureRecognizer<PinchGesture>.gestures
    GestureRecognizer<PinchGesture>.Update()
    GestureRecognizer<PinchGesture>.AddGesture(PinchGesture)
    GestureRecognizer<PinchGesture>.RemoveGesture(PinchGesture)
    GestureRecognizer<PinchGesture>.TryCreateOneFingerGestureOnTouchBegan(Func<Touch, PinchGesture>, Action<PinchGesture, Touch>)
    GestureRecognizer<PinchGesture>.TryCreateOneFingerGestureOnTouchBegan(Func<Touch, PinchGesture>, Action<PinchGesture, Touch>)
    GestureRecognizer<PinchGesture>.TryCreateTwoFingerGestureOnTouchBegan(Func<Touch, Touch, PinchGesture>, Action<PinchGesture, Touch, Touch>)
    GestureRecognizer<PinchGesture>.TryCreateTwoFingerGestureOnTouchBegan(Func<Touch, Touch, PinchGesture>, Action<PinchGesture, Touch, Touch>)
    GestureRecognizer<PinchGesture>.arSessionOrigin
    GestureRecognizer<PinchGesture>.m_Gestures
    GestureRecognizer<PinchGesture>.TryCreateOneFingerGestureOnTouchBegan(Func<Touch, PinchGesture>)
    GestureRecognizer<PinchGesture>.TryCreateOneFingerGestureOnTouchBegan(Func<Touch, PinchGesture>)
    GestureRecognizer<PinchGesture>.TryCreateTwoFingerGestureOnTouchBegan(Func<Touch, Touch, PinchGesture>)
    GestureRecognizer<PinchGesture>.TryCreateTwoFingerGestureOnTouchBegan(Func<Touch, Touch, PinchGesture>)
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEngine.XR.Interaction.Toolkit.AR
    Syntax
    public class PinchGestureRecognizer : GestureRecognizer<PinchGesture>
    Remarks

    To determine when a gesture is finished/updated, listen to events on the Gesture<T> object.

    Constructors

    PinchGestureRecognizer()

    Initializes and returns an instance of PinchGestureRecognizer.

    Declaration
    public PinchGestureRecognizer()

    Properties

    slopInches

    Distance in inches a user's touch gap can drift from the start position before the pinch gesture is interpreted as started.

    Declaration
    public float slopInches { get; set; }
    Property Value
    Type Description
    Single

    slopMotionDirectionDegrees

    Threshold angle of motion of a user's touches used when determining if the pinch gesture is able to start.

    Declaration
    public float slopMotionDirectionDegrees { get; set; }
    Property Value
    Type Description
    Single

    Methods

    TryCreateGestures()

    Try to recognize and create gestures.

    Declaration
    protected override void TryCreateGestures()
    Overrides
    UnityEngine.XR.Interaction.Toolkit.AR.GestureRecognizer<UnityEngine.XR.Interaction.Toolkit.AR.PinchGesture>.TryCreateGestures()
    トップに戻る
    Copyright © 2023 Unity Technologies — 商標と利用規約
    • 法律関連
    • プライバシーポリシー
    • クッキー
    • 私の個人情報を販売または共有しない
    • Your Privacy Choices (Cookie Settings)