Class SimulationLoader
Manages the lifecycle of Simulation subsystems.
Inherited Members
UnityEngine.XR.Management.XRLoaderHelper.CreateSubsystem<TDescriptor, TSubsystem>(System.Collections.Generic.List<TDescriptor>, System.String)
UnityEngine.XR.Management.XRLoaderHelper.CreateIntegratedSubsystem<TDescriptor, TSubsystem>(System.Collections.Generic.List<TDescriptor>, System.String)
UnityEngine.XR.Management.XRLoaderHelper.CreateStandaloneSubsystem<TDescriptor, TSubsystem>(System.Collections.Generic.List<TDescriptor>, System.String)
UnityEngine.XR.Management.XRLoaderHelper.WasAssignedToBuildTarget(UnityEditor.BuildTargetGroup)
UnityEngine.XR.Management.XRLoaderHelper.WasUnassignedFromBuildTarget(UnityEditor.BuildTargetGroup)
Namespace: UnityEngine.XR.Simulation
Syntax
public class SimulationLoader : XRLoaderHelper
Methods
Deinitialize()
Destroys each subsystem.
Declaration
public override bool Deinitialize()
Returns
Type | Description |
---|---|
Boolean | Always returns |
Overrides
Initialize()
Initializes the loader.
Declaration
public override bool Initialize()
Returns
Type | Description |
---|---|
Boolean |
|