Enum Feature
A set of flags that represent features available in AR.
Namespace: UnityEngine.XR.ARSubsystems
Syntax
[Flags]
public enum Feature : ulong
Fields
Name | Description | Value |
---|---|---|
AnyCamera | Either camera (WorldFacingCamera or UserFacingCamera). |
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AnyLightEstimation | A value with all light estimation related bits set. |
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AnyTrackingMode | Any tracking mode (RotationOnly or PositionAndRotation). |
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AutoFocus | Auto focus enabled. |
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Body2D | 2D human body tracking. See XRHumanBodySubsystem. |
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Body3D | 3D human body tracking. See XRHumanBodySubsystem. |
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Body3DScaleEstimation | Estimate scale when performing 3D human body tracking. See Body3D. |
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Collaboration | Collaborative session. See XRParticipantSubsystem. |
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EnvironmentDepth | A feature that allows environment depth images to be captured. |
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EnvironmentDepthTemporalSmoothing | A feature that applies temporal smoothing to environment depth images. |
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EnvironmentProbes | Environment probes. See XREnvironmentProbeSubsystem. |
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FaceTracking | Face detection. See XRFaceSubsystem. |
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ImageTracking | Image detection. See XRImageTrackingSubsystem. |
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LightEstimationAmbientColor | Light estimation for ambient color. |
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LightEstimationAmbientIntensity | Light estimation for ambient intensity. |
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LightEstimationAmbientSphericalHarmonics | Light estimation for ambient spherical harmonics. |
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LightEstimationMainLightDirection | Light estimation for the main light's direction. |
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LightEstimationMainLightIntensity | Light estimation for the main light's intensity. |
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MeshClassification | A feature that describes classification for Meshing. |
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Meshing | A feature that describes real-time meshing capability. |
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None | No features are selected. |
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ObjectTracking | 3D object detection. See XRObjectTrackingSubsystem. |
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PeopleOcclusionDepth | People occlusion with depth texture enabled. See XROcclusionSubsystem. |
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PeopleOcclusionStencil | People occlusion with stencil texture enabled. See XROcclusionSubsystem. |
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PlaneTracking | Plane detection. See XRPlaneSubsystem. |
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PointCloud | A feature that describes the ability to surface point clouds. |
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PositionAndRotation | Both position and rotation tracking (that is, 6 degrees of freedom). |
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Raycast | Instant and Tracked raycasts. |
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RotationOnly | Rotation-only tracking (that is, 3 degrees of freedom without positional tracking). |
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UserFacingCamera | The user-facing camera. On a phone, this is the front camera. |
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WorldFacingCamera | The world-facing camera. On a phone, this is the rear camera. |