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    Class SubgraphUnit

    Inheritance
    Object
    GraphElement<FlowGraph>
    Unit
    NesterUnit<FlowGraph, ScriptGraphAsset>
    SubgraphUnit
    Inherited Members
    NesterUnit<FlowGraph, ScriptGraphAsset>.canDefine
    NesterUnit<FlowGraph, ScriptGraphAsset>.nest
    NesterUnit<FlowGraph, ScriptGraphAsset>.IGraphNester.nest
    NesterUnit<FlowGraph, ScriptGraphAsset>.IGraphParent.childGraph
    NesterUnit<FlowGraph, ScriptGraphAsset>.IGraphParent.isSerializationRoot
    NesterUnit<FlowGraph, ScriptGraphAsset>.IGraphParent.serializedObject
    NesterUnit<FlowGraph, ScriptGraphAsset>.deserializationDependencies
    NesterUnit<FlowGraph, ScriptGraphAsset>.GetAotStubs(HashSet<Object>)
    NesterUnit<FlowGraph, ScriptGraphAsset>.CopyFrom(NesterUnit<FlowGraph, ScriptGraphAsset>)
    NesterUnit<FlowGraph, ScriptGraphAsset>.DefaultGraph()
    NesterUnit<FlowGraph, ScriptGraphAsset>.IGraphParent.DefaultGraph()
    NesterUnit<FlowGraph, ScriptGraphAsset>.IGraphNester.InstantiateNest()
    NesterUnit<FlowGraph, ScriptGraphAsset>.IGraphNester.UninstantiateNest()
    Unit.CreateDebugData()
    Unit.Instantiate(GraphReference)
    Unit.Uninstantiate(GraphReference)
    Unit.CopyFrom(Unit)
    Unit.canDefine
    Unit.failedToDefine
    Unit.isDefined
    Unit.AfterDefine()
    Unit.BeforeUndefine()
    Unit.EnsureDefined()
    Unit.Define()
    Unit.RemoveUnconnectedInvalidPorts()
    Unit.controlInputs
    Unit.controlOutputs
    Unit.valueInputs
    Unit.valueOutputs
    Unit.invalidInputs
    Unit.invalidOutputs
    Unit.inputs
    Unit.outputs
    Unit.validInputs
    Unit.validOutputs
    Unit.ports
    Unit.invalidPorts
    Unit.validPorts
    Unit.onPortsChanged
    Unit.PortsChanged()
    Unit.defaultValues
    Unit.relations
    Unit.connections
    Unit.Disconnect()
    Unit.isControlRoot
    Unit.EnsureUniqueInput(String)
    Unit.EnsureUniqueOutput(String)
    Unit.ControlInput(String, Func<Flow, ControlOutput>)
    Unit.ControlInputCoroutine(String, Func<Flow, IEnumerator>)
    Unit.ControlInputCoroutine(String, Func<Flow, ControlOutput>, Func<Flow, IEnumerator>)
    Unit.ControlOutput(String)
    Unit.ValueInput(Type, String)
    Unit.ValueInput<T>(String)
    Unit.ValueInput<T>(String, T)
    Unit.ValueOutput(Type, String)
    Unit.ValueOutput(Type, String, Func<Flow, Object>)
    Unit.ValueOutput<T>(String)
    Unit.ValueOutput<T>(String, Func<Flow, T>)
    Unit.Requirement(ValueInput, ControlInput)
    Unit.Requirement(ValueInput, ValueOutput)
    Unit.Assignment(ControlInput, ValueOutput)
    Unit.Succession(ControlInput, ControlOutput)
    Unit.position
    Unit.definitionException
    Unit.GetAnalyticsIdentifier()
    GraphElement<FlowGraph>.guid
    GraphElement<FlowGraph>.BeforeAdd()
    GraphElement<FlowGraph>.AfterRemove()
    GraphElement<FlowGraph>.Dispose()
    GraphElement<FlowGraph>.InstantiateNest()
    GraphElement<FlowGraph>.UninstantiateNest()
    GraphElement<FlowGraph>.dependencyOrder
    GraphElement<FlowGraph>.HandleDependencies()
    GraphElement<FlowGraph>.graph
    GraphElement<FlowGraph>.IGraphElement.graph
    GraphElement<FlowGraph>.IGraphItem.graph
    GraphElement<FlowGraph>.deserializationDependencies
    GraphElement<FlowGraph>.GetAotStubs(HashSet<Object>)
    GraphElement<FlowGraph>.Prewarm()
    GraphElement<FlowGraph>.CopyFrom(GraphElement<FlowGraph>)
    GraphElement<FlowGraph>.ToString()
    Namespace: Unity.VisualScripting
    Syntax
    [TypeIcon(typeof(FlowGraph))]
    [UnitCategory("Nesting")]
    [UnitTitle("Subgraph")]
    [RenamedFrom("Bolt.SuperUnit")]
    [RenamedFrom("Unity.VisualScripting.SuperUnit")]
    public sealed class SubgraphUnit : NesterUnit<FlowGraph, ScriptGraphAsset>, INesterUnit, IUnit, IGraphElementWithDebugData, IGraphNesterElement, IGraphParentElement, IGraphNester, IGraphParent, IGraphEventListener, IGraphElementWithData, IGraphElement, IGraphItem, INotifiedCollectionItem, IDisposable, IPrewarmable, IAotStubbable, IIdentifiable, IAnalyticsIdentifiable

    Constructors

    SubgraphUnit()

    Declaration
    public SubgraphUnit()

    SubgraphUnit(ScriptGraphAsset)

    Declaration
    public SubgraphUnit(ScriptGraphAsset macro)
    Parameters
    Type Name Description
    ScriptGraphAsset macro

    Methods

    AfterAdd()

    Declaration
    public override void AfterAdd()
    Overrides
    Unit.AfterAdd()
    Implements
    INotifiedCollectionItem.AfterAdd()

    BeforeRemove()

    Declaration
    public override void BeforeRemove()
    Overrides
    Unit.BeforeRemove()
    Implements
    INotifiedCollectionItem.BeforeRemove()

    CreateData()

    Declaration
    public IGraphElementData CreateData()
    Returns
    Type Description
    IGraphElementData
    Implements
    IGraphElementWithData.CreateData()

    DefaultGraph()

    Declaration
    public override FlowGraph DefaultGraph()
    Returns
    Type Description
    FlowGraph
    Overrides
    Unity.VisualScripting.NesterUnit<Unity.VisualScripting.FlowGraph, Unity.VisualScripting.ScriptGraphAsset>.DefaultGraph()

    Definition()

    Declaration
    protected override void Definition()
    Overrides
    Unit.Definition()

    IsListening(GraphPointer)

    Declaration
    public bool IsListening(GraphPointer pointer)
    Parameters
    Type Name Description
    GraphPointer pointer
    Returns
    Type Description
    Boolean
    Implements
    IGraphEventListener.IsListening(GraphPointer)

    StartListening(GraphStack)

    Declaration
    public void StartListening(GraphStack stack)
    Parameters
    Type Name Description
    GraphStack stack
    Implements
    IGraphEventListener.StartListening(GraphStack)

    StopListening(GraphStack)

    Declaration
    public void StopListening(GraphStack stack)
    Parameters
    Type Name Description
    GraphStack stack
    Implements
    IGraphEventListener.StopListening(GraphStack)

    WithInputOutput()

    Declaration
    public static SubgraphUnit WithInputOutput()
    Returns
    Type Description
    SubgraphUnit

    WithStartUpdate()

    Declaration
    public static SubgraphUnit WithStartUpdate()
    Returns
    Type Description
    SubgraphUnit

    Extension Methods

    XUnit.CompatibleValueInput(IUnit, Type)
    XUnit.CompatibleValueOutput(IUnit, Type)
    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    XUnitOptionProvider.Option(IUnit)
    XUnitOptionProvider.Option<TOption>(IUnit)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    XGraphEventListener.StartListening(IGraphEventListener, GraphReference)
    XGraphEventListener.StopListening(IGraphEventListener, GraphReference)
    GraphsExceptionUtility.GetException(IGraphElementWithDebugData, GraphPointer)
    GraphsExceptionUtility.SetException(IGraphElementWithDebugData, GraphPointer, Exception)
    GraphsExceptionUtility.HandleException(IGraphElementWithDebugData, GraphPointer, Exception)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
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