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    Class StateTransitionAnalyser<TStateTransition>

    Inheritance
    Object
    Assigner<TStateTransition, StateTransitionAnalysis>
    Analyser<TStateTransition, StateTransitionAnalysis>
    StateTransitionAnalyser<TStateTransition>
    NesterStateTransitionAnalyser<TGraphNesterStateTransition>
    Inherited Members
    Analyser<TStateTransition, StateTransitionAnalysis>.analysis
    Analyser<TStateTransition, StateTransitionAnalysis>.IAnalyser.analysis
    Analyser<TStateTransition, StateTransitionAnalysis>.context
    Analyser<TStateTransition, StateTransitionAnalysis>.reference
    Assigner<TStateTransition, StateTransitionAnalysis>.target
    Assigner<TStateTransition, StateTransitionAnalysis>.assignee
    Assigner<TStateTransition, StateTransitionAnalysis>.isDirty
    Assigner<TStateTransition, StateTransitionAnalysis>.Validate()
    Assigner<TStateTransition, StateTransitionAnalysis>.AssignAll()
    Assigner<TStateTransition, StateTransitionAnalysis>.AssignTransient()
    Assigner<TStateTransition, StateTransitionAnalysis>.ValueChanged()
    Assigner<TStateTransition, StateTransitionAnalysis>.assignments
    Assigner<TStateTransition, StateTransitionAnalysis>.transientAssignments
    Namespace: Unity.VisualScripting
    Syntax
    public abstract class StateTransitionAnalyser<TStateTransition> : Analyser<TStateTransition, StateTransitionAnalysis>, IAssigner, IAnalyser where TStateTransition : IStateTransition
    Type Parameters
    Name Description
    TStateTransition

    Constructors

    StateTransitionAnalyser(GraphReference, TStateTransition)

    Declaration
    protected StateTransitionAnalyser(GraphReference reference, TStateTransition target)
    Parameters
    Type Name Description
    GraphReference reference
    TStateTransition target

    Properties

    transition

    Declaration
    public TStateTransition transition { get; }
    Property Value
    Type Description
    TStateTransition

    Methods

    IsTraversed()

    Declaration
    [Assigns]
    protected virtual bool IsTraversed()
    Returns
    Type Description
    Boolean

    Warnings()

    Declaration
    [Assigns]
    protected virtual IEnumerable<Warning> Warnings()
    Returns
    Type Description
    IEnumerable<Warning>

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
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