docs.unity3d.com
    目次を表示する/隠す

    Class StateGraph

    Inheritance
    Object
    Graph
    StateGraph
    Inherited Members
    Graph.ToString()
    Graph.CreateDebugData()
    Graph.Instantiate(GraphReference)
    Graph.Uninstantiate(GraphReference)
    Graph.elements
    Graph.title
    Graph.summary
    Graph.pan
    Graph.zoom
    Graph.deserializationDependencies
    Graph.OnBeforeSerialize()
    Graph.OnAfterDeserialize()
    Graph.OnAfterDependenciesDeserialized()
    Graph.GetAotStubs(HashSet<Object>)
    Graph.Prewarm()
    Graph.Dispose()
    Namespace: Unity.VisualScripting
    Syntax
    [SerializationVersion("A", new Type[]{})]
    public sealed class StateGraph : Graph, IGraph, IDisposable, IPrewarmable, IAotStubbable, ISerializationDepender, ISerializationCallbackReceiver, IGraphEventListener

    Constructors

    StateGraph()

    Declaration
    public StateGraph()

    Properties

    groups

    Declaration
    [DoNotSerialize]
    public GraphElementCollection<GraphGroup> groups { get; }
    Property Value
    Type Description
    GraphElementCollection<GraphGroup>

    states

    Declaration
    [DoNotSerialize]
    public GraphElementCollection<IState> states { get; }
    Property Value
    Type Description
    GraphElementCollection<IState>

    transitions

    Declaration
    [DoNotSerialize]
    public GraphConnectionCollection<IStateTransition, IState, IState> transitions { get; }
    Property Value
    Type Description
    GraphConnectionCollection<IStateTransition, IState, IState>

    Methods

    CreateData()

    Declaration
    public override IGraphData CreateData()
    Returns
    Type Description
    IGraphData
    Overrides
    Graph.CreateData()

    IsListening(GraphPointer)

    Declaration
    public bool IsListening(GraphPointer pointer)
    Parameters
    Type Name Description
    GraphPointer pointer
    Returns
    Type Description
    Boolean
    Implements
    IGraphEventListener.IsListening(GraphPointer)

    Start(Flow)

    Declaration
    public void Start(Flow flow)
    Parameters
    Type Name Description
    Flow flow

    StartListening(GraphStack)

    Declaration
    public void StartListening(GraphStack stack)
    Parameters
    Type Name Description
    GraphStack stack
    Implements
    IGraphEventListener.StartListening(GraphStack)

    Stop(Flow)

    Declaration
    public void Stop(Flow flow)
    Parameters
    Type Name Description
    Flow flow

    StopListening(GraphStack)

    Declaration
    public void StopListening(GraphStack stack)
    Parameters
    Type Name Description
    GraphStack stack
    Implements
    IGraphEventListener.StopListening(GraphStack)

    WithStart()

    Declaration
    public static StateGraph WithStart()
    Returns
    Type Description
    StateGraph

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XCanvasProvider.Canvas(IGraph)
    XCanvasProvider.Canvas<TCanvas>(IGraph)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    XGraphEventListener.StartListening(IGraphEventListener, GraphReference)
    XGraphEventListener.StopListening(IGraphEventListener, GraphReference)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
    トップに戻る
    Copyright © 2023 Unity Technologies — 商標と利用規約
    • 法律関連
    • プライバシーポリシー
    • クッキー
    • 私の個人情報を販売または共有しない
    • Your Privacy Choices (Cookie Settings)