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    Struct SerializableType

    Namespace: Unity.VisualScripting
    Syntax
    [Serializable]
    [SerializationVersion("A", new Type[]{})]
    public struct SerializableType : IEquatable<SerializableType>, IComparable<SerializableType>

    Constructors

    SerializableType(String)

    Declaration
    public SerializableType(string identification)
    Parameters
    Type Name Description
    String identification

    Fields

    Identification

    Declaration
    [Serialize]
    public string Identification
    Field Value
    Type Description
    String

    Methods

    CompareTo(SerializableType)

    Declaration
    public int CompareTo(SerializableType other)
    Parameters
    Type Name Description
    SerializableType other
    Returns
    Type Description
    Int32

    Equals(Object)

    Declaration
    public override bool Equals(object obj)
    Parameters
    Type Name Description
    Object obj
    Returns
    Type Description
    Boolean
    Overrides
    ValueType.Equals(Object)

    Equals(SerializableType)

    Declaration
    public bool Equals(SerializableType other)
    Parameters
    Type Name Description
    SerializableType other
    Returns
    Type Description
    Boolean

    GetHashCode()

    Declaration
    public override int GetHashCode()
    Returns
    Type Description
    Int32
    Overrides
    ValueType.GetHashCode()

    Operators

    Equality(SerializableType, SerializableType)

    Declaration
    public static bool operator ==(SerializableType left, SerializableType right)
    Parameters
    Type Name Description
    SerializableType left
    SerializableType right
    Returns
    Type Description
    Boolean

    Inequality(SerializableType, SerializableType)

    Declaration
    public static bool operator !=(SerializableType left, SerializableType right)
    Parameters
    Type Name Description
    SerializableType left
    SerializableType right
    Returns
    Type Description
    Boolean

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
    トップに戻る
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