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    Struct ScriptReference

    Namespace: Unity.VisualScripting
    Syntax
    public struct ScriptReference

    Fields

    fileID

    The ID of the script in the source file.

    Declaration
    public int fileID
    Field Value
    Type Description
    Int32

    guid

    The GUID of the source file (script or DLL).

    Declaration
    public string guid
    Field Value
    Type Description
    String

    Methods

    Cs(String)

    Declaration
    public static ScriptReference Cs(string csGuid)
    Parameters
    Type Name Description
    String csGuid
    Returns
    Type Description
    ScriptReference

    Dll(String, String, String)

    Declaration
    public static ScriptReference Dll(string dllGuid, string namespace, string typeName)
    Parameters
    Type Name Description
    String dllGuid
    String namespace
    String typeName
    Returns
    Type Description
    ScriptReference

    Dll(String, Type)

    Declaration
    public static ScriptReference Dll(string dllGuid, Type type)
    Parameters
    Type Name Description
    String dllGuid
    Type type
    Returns
    Type Description
    ScriptReference

    Existing(Type)

    Declaration
    public static ScriptReference Existing(Type type)
    Parameters
    Type Name Description
    Type type
    Returns
    Type Description
    ScriptReference

    Manual(String, Int32)

    Declaration
    public static ScriptReference Manual(string guid, int fileID)
    Parameters
    Type Name Description
    String guid
    Int32 fileID
    Returns
    Type Description
    ScriptReference

    ToString()

    Declaration
    public override string ToString()
    Returns
    Type Description
    String
    Overrides
    ValueType.ToString()

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
    トップに戻る
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