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    Class Namespace

    Inheritance
    Object
    Namespace
    Namespace: Unity.VisualScripting
    Syntax
    public sealed class Namespace

    Properties

    Ancestors

    Declaration
    public IEnumerable<Namespace> Ancestors { get; }
    Property Value
    Type Description
    IEnumerable<Namespace>

    FullName

    Declaration
    public string FullName { get; }
    Property Value
    Type Description
    String

    Global

    Declaration
    public static Namespace Global { get; }
    Property Value
    Type Description
    Namespace

    IsGlobal

    Declaration
    public bool IsGlobal { get; }
    Property Value
    Type Description
    Boolean

    IsRoot

    Declaration
    public bool IsRoot { get; }
    Property Value
    Type Description
    Boolean

    Name

    Declaration
    public string Name { get; }
    Property Value
    Type Description
    String

    Parent

    Declaration
    public Namespace Parent { get; }
    Property Value
    Type Description
    Namespace

    Root

    Declaration
    public Namespace Root { get; }
    Property Value
    Type Description
    Namespace

    Methods

    AndAncestors()

    Declaration
    public IEnumerable<Namespace> AndAncestors()
    Returns
    Type Description
    IEnumerable<Namespace>

    Equals(Object)

    Declaration
    public override bool Equals(object obj)
    Parameters
    Type Name Description
    Object obj
    Returns
    Type Description
    Boolean
    Overrides
    Object.Equals(Object)

    FromFullName(String)

    Declaration
    public static Namespace FromFullName(string fullName)
    Parameters
    Type Name Description
    String fullName
    Returns
    Type Description
    Namespace

    GetHashCode()

    Declaration
    public override int GetHashCode()
    Returns
    Type Description
    Int32
    Overrides
    Object.GetHashCode()

    ToString()

    Declaration
    public override string ToString()
    Returns
    Type Description
    String
    Overrides
    Object.ToString()

    Operators

    Equality(Namespace, Namespace)

    Declaration
    public static bool operator ==(Namespace a, Namespace b)
    Parameters
    Type Name Description
    Namespace a
    Namespace b
    Returns
    Type Description
    Boolean

    Implicit(String to Namespace)

    Declaration
    public static implicit operator Namespace(string fullName)
    Parameters
    Type Name Description
    String fullName
    Returns
    Type Description
    Namespace

    Implicit(Namespace to String)

    Declaration
    public static implicit operator string (Namespace namespace)
    Parameters
    Type Name Description
    Namespace namespace
    Returns
    Type Description
    String

    Inequality(Namespace, Namespace)

    Declaration
    public static bool operator !=(Namespace a, Namespace b)
    Parameters
    Type Name Description
    Namespace a
    Namespace b
    Returns
    Type Description
    Boolean

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    NameUtility.SelectedName(Namespace, Boolean, Boolean)
    NameUtility.DisplayName(Namespace, Boolean)
    NameUtility.CSharpName(Namespace, Boolean)
    NameUtility.HumanName(Namespace, Boolean)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
    Icons.Icon(Namespace)
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