Class LudiqBehaviour
Inherited Members
UnityEngine.Component.GetComponentInParent<T>(System.Boolean)
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
Namespace: Unity.VisualScripting
Syntax
public abstract class LudiqBehaviour : MonoBehaviour, ISerializationCallbackReceiver
Fields
_data
Declaration
[SerializeField]
[DoNotSerialize]
protected SerializationData _data
Field Value
Type | Description |
---|---|
SerializationData |
Methods
OnAfterDeserialize()
Declaration
protected virtual void OnAfterDeserialize()
OnAfterSerialize()
Declaration
protected virtual void OnAfterSerialize()
OnBeforeDeserialize()
Declaration
protected virtual void OnBeforeDeserialize()
OnBeforeSerialize()
Declaration
protected virtual void OnBeforeSerialize()
ShowData()
Declaration
protected virtual void ShowData()
ToString()
Declaration
public override string ToString()
Returns
Type | Description |
---|---|
String |
Overrides
Explicit Interface Implementations
ISerializationCallbackReceiver.OnAfterDeserialize()
Declaration
void ISerializationCallbackReceiver.OnAfterDeserialize()
Implements
ISerializationCallbackReceiver.OnBeforeSerialize()
Declaration
void ISerializationCallbackReceiver.OnBeforeSerialize()