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    Class RuntimeGraphDebugData

    Inheritance
    Object
    RuntimeGraphDebugData
    Namespace: Unity.VisualScripting.Interpreter
    Syntax
    public class RuntimeGraphDebugData

    Constructors

    RuntimeGraphDebugData(Dictionary<NodeId, Guid>, Dictionary<UInt32, IGraphItem>)

    Declaration
    public RuntimeGraphDebugData(Dictionary<NodeId, Guid> nodeToGuids, Dictionary<uint, IGraphItem> portIndexToPortUnit)
    Parameters
    Type Name Description
    Dictionary<NodeId, Guid> nodeToGuids
    Dictionary<UInt32, IGraphItem> portIndexToPortUnit

    Methods

    GetNodeAndPortFromRuntimePort(Port, out IGraphItem)

    Declaration
    public bool GetNodeAndPortFromRuntimePort(Port stepPort, out IGraphItem port)
    Parameters
    Type Name Description
    Port stepPort
    IGraphItem port
    Returns
    Type Description
    Boolean

    GetNodeGuid(NodeId)

    Declaration
    public Guid GetNodeGuid(NodeId nodeId)
    Parameters
    Type Name Description
    NodeId nodeId
    Returns
    Type Description
    Guid

    GetNodeIds(Guid)

    Declaration
    public IEnumerable<NodeId> GetNodeIds(Guid guid)
    Parameters
    Type Name Description
    Guid guid
    Returns
    Type Description
    IEnumerable<NodeId>

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
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