Struct DataId
Represents an index in the graphInstance value array. base 1, so 0 means the data id is invalid or not initialized
Namespace: Unity.VisualScripting.Interpreter
Syntax
[Serializable]
public struct DataId
Constructors
DataId(UInt32)
Declaration
public DataId(uint index)
Parameters
| Type | Name | Description |
|---|---|---|
| UInt32 | index |
Properties
Null
Declaration
public static readonly DataId Null { get; }
Property Value
| Type | Description |
|---|---|
| DataId |
Methods
GetIndex()
Declaration
public uint GetIndex()
Returns
| Type | Description |
|---|---|
| UInt32 |
IsValid()
Declaration
public bool IsValid()
Returns
| Type | Description |
|---|---|
| Boolean |