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    Class GraphEditor

    Inheritance
    Object
    Inspector
    GraphEditor
    FlowGraphEditor
    StateGraphEditor
    Inherited Members
    Inspector.OnOpenVFX(Int32, Int32)
    Inspector.Initialize()
    Inspector.y
    Inspector.metadata
    Inspector.safe
    Inspector.profile
    Inspector.indent
    Inspector.Dispose()
    Inspector.SkipEvent(Event, Rect)
    Inspector.Draw(Rect, GUIContent)
    Inspector.OnEditorPrefGUI(Rect, GUIContent)
    Inspector.isHeightDirty
    Inspector.cacheHeight
    Inspector.SetHeightDirty()
    Inspector.GetCachedHeight(Single, GUIContent, Inspector)
    Inspector.wideMode
    Inspector.full
    Inspector.half
    Inspector.wideModeThreshold
    Inspector.GetLayoutPosition(GUIContent, Single, RectOffset)
    Inspector.DrawLayout(GUIContent, Single, RectOffset)
    Inspector.e
    Inspector.ReclaimImplementationSelector(Rect)
    Inspector.expandTooltip
    Inspector.adaptiveWidth
    Inspector.defaultLabelStyle
    Inspector.ProcessLabel(Metadata, GUIContent)
    Inspector.ProcessLabelStyle(Metadata, GUIStyle)
    Inspector.WidthWithoutLabel(Metadata, Single, GUIContent)
    Inspector.HeightWithLabel(Metadata, Single, Single, GUIContent, GUIStyle)
    Inspector.PrefixLabel(Metadata, Rect, GUIContent, GUIStyle)
    Inspector.BeginBlock(Metadata, Rect)
    Inspector.BeginLabeledBlock(Metadata, Rect, GUIContent, GUIStyle)
    Inspector.EndBlock(Metadata)
    Inspector.GetAdaptiveWidth()
    Inspector.BeginProfiling(String)
    Inspector.EndProfiling(String)
    Inspector.ResetProfiling(String)
    Namespace: Unity.VisualScripting
    Syntax
    [Editor(typeof(IGraph))]
    public class GraphEditor : Inspector, IDisposable

    Constructors

    GraphEditor(Metadata)

    Declaration
    public GraphEditor(Metadata metadata)
    Parameters
    Type Name Description
    Metadata metadata

    Properties

    graph

    Declaration
    protected IGraph graph { get; }
    Property Value
    Type Description
    IGraph

    icon

    Declaration
    protected virtual EditorTexture icon { get; }
    Property Value
    Type Description
    EditorTexture

    Methods

    GetHeaderHeight(Single)

    Declaration
    protected float GetHeaderHeight(float width)
    Parameters
    Type Name Description
    Single width
    Returns
    Type Description
    Single

    GetHeight(Single, GUIContent)

    Declaration
    protected override float GetHeight(float width, GUIContent label)
    Parameters
    Type Name Description
    Single width
    GUIContent label
    Returns
    Type Description
    Single
    Overrides
    Inspector.GetHeight(Single, GUIContent)

    OnGUI(Rect, GUIContent)

    Declaration
    protected override void OnGUI(Rect position, GUIContent label)
    Parameters
    Type Name Description
    Rect position
    GUIContent label
    Overrides
    Inspector.OnGUI(Rect, GUIContent)

    OnHeaderGUI(Rect)

    Declaration
    protected void OnHeaderGUI(Rect position)
    Parameters
    Type Name Description
    Rect position

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
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