docs.unity3d.com
    目次を表示する/隠す

    Class GraphDescriptor<TGraph, TGraphDescription>

    Inheritance
    Object
    Assigner<TGraph, TGraphDescription>
    Descriptor<TGraph, TGraphDescription>
    GraphDescriptor<TGraph, TGraphDescription>
    FlowGraphDescriptor
    StateGraphDescriptor
    Inherited Members
    Descriptor<TGraph, TGraphDescription>.ValueChanged()
    Descriptor<TGraph, TGraphDescription>.Title()
    Descriptor<TGraph, TGraphDescription>.Summary()
    Descriptor<TGraph, TGraphDescription>.Icon()
    Descriptor<TGraph, TGraphDescription>.IDescriptor.target
    Descriptor<TGraph, TGraphDescription>.description
    Descriptor<TGraph, TGraphDescription>.IDescriptor.description
    Assigner<TGraph, TGraphDescription>.target
    Assigner<TGraph, TGraphDescription>.assignee
    Assigner<TGraph, TGraphDescription>.isDirty
    Assigner<TGraph, TGraphDescription>.Validate()
    Assigner<TGraph, TGraphDescription>.AssignAll()
    Assigner<TGraph, TGraphDescription>.AssignTransient()
    Assigner<TGraph, TGraphDescription>.ValueChanged()
    Assigner<TGraph, TGraphDescription>.assignments
    Assigner<TGraph, TGraphDescription>.transientAssignments
    Namespace: Unity.VisualScripting
    Syntax
    [Descriptor(typeof(IGraph))]
    public class GraphDescriptor<TGraph, TGraphDescription> : Descriptor<TGraph, TGraphDescription>, IAssigner, IDescriptor where TGraph : class, IGraph where TGraphDescription : class, IGraphDescription, new()
    Type Parameters
    Name Description
    TGraph
    TGraphDescription

    Constructors

    GraphDescriptor(TGraph)

    Declaration
    protected GraphDescriptor(TGraph target)
    Parameters
    Type Name Description
    TGraph target

    Properties

    graph

    Declaration
    protected TGraph graph { get; }
    Property Value
    Type Description
    TGraph

    Methods

    Icon()

    Declaration
    [Assigns]
    [RequiresUnityAPI]
    public override EditorTexture Icon()
    Returns
    Type Description
    EditorTexture
    Overrides
    Unity.VisualScripting.Descriptor<TGraph, TGraphDescription>.Icon()

    Summary()

    Declaration
    [Assigns]
    [RequiresUnityAPI]
    public override string Summary()
    Returns
    Type Description
    String
    Overrides
    Unity.VisualScripting.Descriptor<TGraph, TGraphDescription>.Summary()

    Title()

    Declaration
    [Assigns(cache = false)]
    [RequiresUnityAPI]
    public override string Title()
    Returns
    Type Description
    String
    Overrides
    Unity.VisualScripting.Descriptor<TGraph, TGraphDescription>.Title()

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
    トップに戻る
    Copyright © 2023 Unity Technologies — 商標と利用規約
    • 法律関連
    • プライバシーポリシー
    • クッキー
    • 私の個人情報を販売または共有しない
    • Your Privacy Choices (Cookie Settings)