docs.unity3d.com
    目次を表示する/隠す

    Class FuzzyOption<T>

    Inheritance
    Object
    FuzzyOption<T>
    DocumentedOption<T>
    FuzzyGroupOption
    FuzzyWindow.FavoritesRoot
    LooseAssemblyNameOption
    NamespaceOption
    NullOption
    UnitCategoryOption
    Namespace: Unity.VisualScripting
    Syntax
    public abstract class FuzzyOption<T> : IFuzzyOption
    Type Parameters
    Name Description
    T

    Properties

    hasFooter

    Declaration
    public virtual bool hasFooter { get; protected set; }
    Property Value
    Type Description
    Boolean
    Implements
    IFuzzyOption.hasFooter

    headerLabel

    Declaration
    public virtual string headerLabel { get; }
    Property Value
    Type Description
    String
    Implements
    IFuzzyOption.headerLabel

    icon

    Declaration
    public EditorTexture icon { get; protected set; }
    Property Value
    Type Description
    EditorTexture
    Implements
    IFuzzyOption.icon

    label

    Declaration
    public string label { get; protected set; }
    Property Value
    Type Description
    String
    Implements
    IFuzzyOption.label

    parentOnly

    Declaration
    public bool parentOnly { get; protected set; }
    Property Value
    Type Description
    Boolean
    Implements
    IFuzzyOption.parentOnly

    showHeaderIcon

    Declaration
    public bool showHeaderIcon { get; protected set; }
    Property Value
    Type Description
    Boolean
    Implements
    IFuzzyOption.showHeaderIcon

    style

    Declaration
    public GUIStyle style { get; protected set; }
    Property Value
    Type Description
    GUIStyle
    Implements
    IFuzzyOption.style

    value

    Declaration
    public T value { get; protected set; }
    Property Value
    Type Description
    T

    Methods

    GetFooterHeight(Single)

    Declaration
    public virtual float GetFooterHeight(float width)
    Parameters
    Type Name Description
    Single width
    Returns
    Type Description
    Single
    Implements
    IFuzzyOption.GetFooterHeight(Single)

    OnFooterGUI(Rect)

    Declaration
    public virtual void OnFooterGUI(Rect position)
    Parameters
    Type Name Description
    Rect position
    Implements
    IFuzzyOption.OnFooterGUI(Rect)

    OnPopulate()

    Declaration
    public virtual void OnPopulate()
    Implements
    IFuzzyOption.OnPopulate()

    Explicit Interface Implementations

    IFuzzyOption.value

    Declaration
    object IFuzzyOption.value { get; }
    Returns
    Type Description
    Object
    Implements
    IFuzzyOption.value

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
    トップに戻る
    Copyright © 2023 Unity Technologies — 商標と利用規約
    • 法律関連
    • プライバシーポリシー
    • クッキー
    • 私の個人情報を販売または共有しない
    • Your Privacy Choices (Cookie Settings)