docs.unity3d.com
    目次を表示する/隠す

    Class FlowStateTransitionEditor

    Inheritance
    Object
    Inspector
    GraphInspector<StateGraphContext>
    GraphElementEditor<StateGraphContext>
    StateTransitionEditor
    NesterStateTransitionEditor
    FlowStateTransitionEditor
    Inherited Members
    NesterStateTransitionEditor.headerReference
    NesterStateTransitionEditor.headerTitleMetadata
    NesterStateTransitionEditor.headerSummaryMetadata
    NesterStateTransitionEditor.GetInspectorHeight(Single)
    NesterStateTransitionEditor.OnInspectorGUI(Rect)
    StateTransitionEditor.description
    GraphElementEditor<StateGraphContext>.element
    GraphElementEditor<StateGraphContext>.analysis
    GraphElementEditor<StateGraphContext>.headerContent
    GraphElementEditor<StateGraphContext>.headerContext
    GraphElementEditor<StateGraphContext>.editableHeader
    GraphElementEditor<StateGraphContext>.exception
    GraphElementEditor<StateGraphContext>.exceptionMessage
    GraphElementEditor<StateGraphContext>.GetHeight(Single, GUIContent)
    GraphElementEditor<StateGraphContext>.GetHeaderHeight(Single)
    GraphElementEditor<StateGraphContext>.GetWrappedInspectorHeight(Single)
    GraphElementEditor<StateGraphContext>.OnGUI(Rect, GUIContent)
    GraphElementEditor<StateGraphContext>.OnHeaderGUI(Rect)
    GraphElementEditor<StateGraphContext>.OnWrappedInspectorGUI(Rect)
    GraphElementEditor<StateGraphContext>.GetInspectorInnerWidth(Single)
    GraphElementEditor<StateGraphContext>.GetExceptionHeight(Single)
    GraphElementEditor<StateGraphContext>.OnExceptionGUI(Rect)
    GraphInspector<StateGraphContext>.context
    GraphInspector<StateGraphContext>.reference
    GraphInspector<StateGraphContext>.graph
    GraphInspector<StateGraphContext>.canvas
    GraphInspector<StateGraphContext>.selection
    Inspector.OnOpenVFX(Int32, Int32)
    Inspector.Initialize()
    Inspector.y
    Inspector.metadata
    Inspector.safe
    Inspector.profile
    Inspector.indent
    Inspector.Dispose()
    Inspector.SkipEvent(Event, Rect)
    Inspector.Draw(Rect, GUIContent)
    Inspector.OnEditorPrefGUI(Rect, GUIContent)
    Inspector.isHeightDirty
    Inspector.cacheHeight
    Inspector.SetHeightDirty()
    Inspector.GetCachedHeight(Single, GUIContent, Inspector)
    Inspector.wideMode
    Inspector.full
    Inspector.half
    Inspector.wideModeThreshold
    Inspector.GetLayoutPosition(GUIContent, Single, RectOffset)
    Inspector.DrawLayout(GUIContent, Single, RectOffset)
    Inspector.e
    Inspector.ReclaimImplementationSelector(Rect)
    Inspector.expandTooltip
    Inspector.adaptiveWidth
    Inspector.defaultLabelStyle
    Inspector.ProcessLabel(Metadata, GUIContent)
    Inspector.ProcessLabelStyle(Metadata, GUIStyle)
    Inspector.WidthWithoutLabel(Metadata, Single, GUIContent)
    Inspector.HeightWithLabel(Metadata, Single, Single, GUIContent, GUIStyle)
    Inspector.PrefixLabel(Metadata, Rect, GUIContent, GUIStyle)
    Inspector.BeginBlock(Metadata, Rect)
    Inspector.BeginLabeledBlock(Metadata, Rect, GUIContent, GUIStyle)
    Inspector.EndBlock(Metadata)
    Inspector.GetAdaptiveWidth()
    Inspector.BeginProfiling(String)
    Inspector.EndProfiling(String)
    Inspector.ResetProfiling(String)
    Namespace: Unity.VisualScripting
    Syntax
    [Editor(typeof(FlowStateTransition))]
    public sealed class FlowStateTransitionEditor : NesterStateTransitionEditor, IDisposable

    Constructors

    FlowStateTransitionEditor(Metadata)

    Declaration
    public FlowStateTransitionEditor(Metadata metadata)
    Parameters
    Type Name Description
    Metadata metadata

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
    トップに戻る
    Copyright © 2023 Unity Technologies — 商標と利用規約
    • 法律関連
    • プライバシーポリシー
    • クッキー
    • 私の個人情報を販売または共有しない
    • Your Privacy Choices (Cookie Settings)