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    Class EnumOption

    Inheritance
    Object
    FuzzyOption<Enum>
    DocumentedOption<Enum>
    EnumOption
    Inherited Members
    DocumentedOption<Enum>.documentation
    DocumentedOption<Enum>.zoom
    DocumentedOption<Enum>.showType
    DocumentedOption<Enum>.hasFooter
    DocumentedOption<Enum>.GetFooterHeight(Single)
    DocumentedOption<Enum>.OnFooterGUI(Rect)
    FuzzyOption<Enum>.value
    FuzzyOption<Enum>.IFuzzyOption.value
    FuzzyOption<Enum>.label
    FuzzyOption<Enum>.icon
    FuzzyOption<Enum>.style
    FuzzyOption<Enum>.headerLabel
    FuzzyOption<Enum>.parentOnly
    FuzzyOption<Enum>.showHeaderIcon
    FuzzyOption<Enum>.OnPopulate()
    Namespace: Unity.VisualScripting
    Syntax
    [FuzzyOption(typeof(Enum))]
    public class EnumOption : DocumentedOption<Enum>, IFuzzyOption

    Constructors

    EnumOption(Enum)

    Declaration
    public EnumOption(Enum enum)
    Parameters
    Type Name Description
    Enum enum

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
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