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    Class BoltCoreResources.Icons

    Inheritance
    Object
    BoltCoreResources.Icons
    Namespace: Unity.VisualScripting
    Syntax
    public class Icons

    Constructors

    Icons(BoltCoreResources)

    Declaration
    public Icons(BoltCoreResources resources)
    Parameters
    Type Name Description
    BoltCoreResources resources

    Properties

    applicationVariable

    Declaration
    public EditorTexture applicationVariable { get; }
    Property Value
    Type Description
    EditorTexture

    downgrade

    Declaration
    public EditorTexture downgrade { get; }
    Property Value
    Type Description
    EditorTexture

    editorPref

    Declaration
    public EditorTexture editorPref { get; }
    Property Value
    Type Description
    EditorTexture

    empty

    Declaration
    public EditorTexture empty { get; }
    Property Value
    Type Description
    EditorTexture

    errorMessage

    Declaration
    public EditorTexture errorMessage { get; }
    Property Value
    Type Description
    EditorTexture

    errorState

    Declaration
    public EditorTexture errorState { get; }
    Property Value
    Type Description
    EditorTexture

    flowVariable

    Declaration
    public EditorTexture flowVariable { get; }
    Property Value
    Type Description
    EditorTexture

    graphVariable

    Declaration
    public EditorTexture graphVariable { get; }
    Property Value
    Type Description
    EditorTexture

    informationMessage

    Declaration
    public EditorTexture informationMessage { get; }
    Property Value
    Type Description
    EditorTexture

    inspectorWindow

    Declaration
    public EditorTexture inspectorWindow { get; }
    Property Value
    Type Description
    EditorTexture

    null

    Declaration
    public EditorTexture null { get; }
    Property Value
    Type Description
    EditorTexture

    objectVariable

    Declaration
    public EditorTexture objectVariable { get; }
    Property Value
    Type Description
    EditorTexture

    progress

    Declaration
    public EditorTexture progress { get; }
    Property Value
    Type Description
    EditorTexture

    projectSetting

    Declaration
    public EditorTexture projectSetting { get; }
    Property Value
    Type Description
    EditorTexture

    questionMessage

    Declaration
    public EditorTexture questionMessage { get; }
    Property Value
    Type Description
    EditorTexture

    savedVariable

    Declaration
    public EditorTexture savedVariable { get; }
    Property Value
    Type Description
    EditorTexture

    sceneVariable

    Declaration
    public EditorTexture sceneVariable { get; }
    Property Value
    Type Description
    EditorTexture

    sidebarAnchorLeft

    Declaration
    public EditorTexture sidebarAnchorLeft { get; }
    Property Value
    Type Description
    EditorTexture

    sidebarAnchorRight

    Declaration
    public EditorTexture sidebarAnchorRight { get; }
    Property Value
    Type Description
    EditorTexture

    successMessage

    Declaration
    public EditorTexture successMessage { get; }
    Property Value
    Type Description
    EditorTexture

    successState

    Declaration
    public EditorTexture successState { get; }
    Property Value
    Type Description
    EditorTexture

    supportWindow

    Declaration
    public EditorTexture supportWindow { get; }
    Property Value
    Type Description
    EditorTexture

    upgrade

    Declaration
    public EditorTexture upgrade { get; }
    Property Value
    Type Description
    EditorTexture

    upToDate

    Declaration
    public EditorTexture upToDate { get; }
    Property Value
    Type Description
    EditorTexture

    variable

    Declaration
    public EditorTexture variable { get; }
    Property Value
    Type Description
    EditorTexture

    variablesWindow

    Declaration
    public EditorTexture variablesWindow { get; }
    Property Value
    Type Description
    EditorTexture

    warningMessage

    Declaration
    public EditorTexture warningMessage { get; }
    Property Value
    Type Description
    EditorTexture

    warningState

    Declaration
    public EditorTexture warningState { get; }
    Property Value
    Type Description
    EditorTexture

    window

    Declaration
    public EditorTexture window { get; }
    Property Value
    Type Description
    EditorTexture

    Methods

    Load()

    Declaration
    public void Load()

    VariableKind(VariableKind)

    Declaration
    public EditorTexture VariableKind(VariableKind kind)
    Parameters
    Type Name Description
    VariableKind kind
    Returns
    Type Description
    EditorTexture

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
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