docs.unity3d.com
    目次を表示する/隠す

    Class ParsedAssemblyQualifiedName

    Inheritance
    Object
    ParsedAssemblyQualifiedName
    Namespace: Unity.VisualScripting.AssemblyQualifiedNameParser
    Syntax
    public class ParsedAssemblyQualifiedName

    Constructors

    ParsedAssemblyQualifiedName(String)

    Declaration
    public ParsedAssemblyQualifiedName(string AssemblyQualifiedName)
    Parameters
    Type Name Description
    String AssemblyQualifiedName

    Properties

    AssemblyDescriptionString

    Declaration
    public string AssemblyDescriptionString { get; }
    Property Value
    Type Description
    String

    Culture

    Declaration
    public string Culture { get; }
    Property Value
    Type Description
    String

    GenericParameterCount

    Declaration
    public int GenericParameterCount { get; }
    Property Value
    Type Description
    Int32

    GenericParameters

    Declaration
    public List<ParsedAssemblyQualifiedName> GenericParameters { get; }
    Property Value
    Type Description
    List<ParsedAssemblyQualifiedName>

    PublicKeyToken

    Declaration
    public string PublicKeyToken { get; }
    Property Value
    Type Description
    String

    ShortAssemblyName

    Declaration
    public string ShortAssemblyName { get; }
    Property Value
    Type Description
    String

    TypeName

    Declaration
    public string TypeName { get; }
    Property Value
    Type Description
    String

    Version

    Declaration
    public string Version { get; }
    Property Value
    Type Description
    String

    Methods

    Replace(String, String)

    Declaration
    public void Replace(string oldTypeName, string newTypeName)
    Parameters
    Type Name Description
    String oldTypeName
    String newTypeName

    ToString()

    Declaration
    public override string ToString()
    Returns
    Type Description
    String
    Overrides
    Object.ToString()

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
    トップに戻る
    Copyright © 2023 Unity Technologies — 商標と利用規約
    • 法律関連
    • プライバシーポリシー
    • クッキー
    • 私の個人情報を販売または共有しない
    • Your Privacy Choices (Cookie Settings)