Class PrecompiledShaderExtention
Namespace: Unity.TinyConversion
Syntax
public static class PrecompiledShaderExtention : object
Methods
PrecompiledShaderForPlatform(ref PrecompiledShader, ShaderCompilerPlatform)
Declaration
public static ref BlobArray<byte> PrecompiledShaderForPlatform(this ref PrecompiledShader precompiled, ShaderCompilerPlatform platform)
Parameters
| Type | Name | Description |
|---|---|---|
| PrecompiledShader | precompiled | |
| ShaderCompilerPlatform | platform |
Returns
| Type | Description |
|---|---|
| BlobArray<Byte> |