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    Class ClassicSpriteAssetConversionTest

    Inheritance
    Object
    AuthoringTestFixture
    ClassicSpriteAssetConversionTest
    Inherited Members
    AuthoringTestFixture.Root
    AuthoringTestFixture.Child
    AuthoringTestFixture.BlobStore
    AuthoringTestFixture.World
    AuthoringTestFixture.EntityManager
    AuthoringTestFixture.Setup()
    AuthoringTestFixture.TearDown()
    AuthoringTestFixture.CreateClassicComponent<T>(GameObject)
    AuthoringTestFixture.RunConversion(GameObject)
    AuthoringTestFixture.CleanupWorld()
    Namespace: Global Namespace
    Syntax
    public class ClassicSpriteAssetConversionTest : AuthoringTestFixture

    Methods

    ConvertSpriteAsset_ConvertBasicSprite_SuccessfulConversion()

    Declaration
    public void ConvertSpriteAsset_ConvertBasicSprite_SuccessfulConversion()

    ConvertSpriteAsset_ConvertDefault_NoSpriteComponent()

    Declaration
    public void ConvertSpriteAsset_ConvertDefault_NoSpriteComponent()

    ConvertSpriteAsset_ConvertSameSpriteTwice_GenerateMeshOnce()

    Declaration
    public void ConvertSpriteAsset_ConvertSameSpriteTwice_GenerateMeshOnce()
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