Class AuthoringTestFixture
Inheritance
AuthoringTestFixture
Syntax
public class AuthoringTestFixture : object
Properties
BlobStore
Declaration
protected BlobAssetStore BlobStore { get; set; }
Property Value
| Type |
Description |
| BlobAssetStore |
|
Child
Declaration
protected GameObject Child { get; }
Property Value
| Type |
Description |
| GameObject |
|
EntityManager
Declaration
protected EntityManager EntityManager { get; }
Property Value
| Type |
Description |
| EntityManager |
|
Root
Declaration
protected GameObject Root { get; set; }
Property Value
| Type |
Description |
| GameObject |
|
World
Declaration
protected World World { get; set; }
Property Value
Methods
CleanupWorld()
Declaration
protected void CleanupWorld()
CreateClassicComponent<T>(GameObject)
Declaration
protected T CreateClassicComponent<T>(GameObject gameObject)
where T : Component
Parameters
| Type |
Name |
Description |
| GameObject |
gameObject |
|
Returns
Type Parameters
RunConversion(GameObject)
Declaration
protected bool RunConversion(GameObject gameObject)
Parameters
| Type |
Name |
Description |
| GameObject |
gameObject |
|
Returns
Setup()
Declaration
protected virtual void Setup()
TearDown()
Declaration
protected virtual void TearDown()