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    Method Create

    Create(PlayableGraph, IEnumerable<TrackAsset>, GameObject, bool, bool)

    Creates an instance of a Timeline

    Declaration
    public static ScriptPlayable<TimelinePlayable> Create(PlayableGraph graph, IEnumerable<TrackAsset> tracks, GameObject go, bool autoRebalance, bool createOutputs)
    Parameters
    Type Name Description
    PlayableGraph graph

    The playable graph to inject the timeline.

    IEnumerable<TrackAsset> tracks

    The list of tracks to compile

    GameObject go

    The GameObject that initiated the compilation

    bool autoRebalance

    In the editor, whether the graph should account for the possibility of changing clip times

    bool createOutputs

    Whether to create PlayableOutputs in the graph

    Returns
    Type Description
    ScriptPlayable<TimelinePlayable>

    A subgraph with the playable containing a TimelinePlayable behaviour as the root

    概要
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