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    Class MarkerEditor

    Use this class to customize marker types in the TimelineEditor.

    Inheritance
    object
    MarkerEditor
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: UnityEditor.Timeline
    Assembly: solution.dll
    Syntax
    public class MarkerEditor

    Constructors

    Name Description
    MarkerEditor()

    Default constructor

    Methods

    Name Description
    DrawOverlay(IMarker, MarkerUIStates, MarkerOverlayRegion)

    Draws additional overlays for a marker.

    GetMarkerOptions(IMarker)

    Implement this method to override the default options for drawing a marker.

    OnCreate(IMarker, IMarker)

    Called when a marker is created.

    概要
    トップに戻る
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