{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Method DrawOverlay | Timeline | 1.5.0-preview.5
docs.unity3d.com
"{0}" の検索結果

    目次を表示する/隠す

    Method DrawOverlay

    DrawOverlay(IMarker, MarkerUIStates, MarkerOverlayRegion)

    Draws additional overlays for a marker.

    Declaration
    public virtual void DrawOverlay(IMarker marker, MarkerUIStates uiState, MarkerOverlayRegion region)
    Parameters
    Type Name Description
    IMarker marker

    The marker to draw.

    MarkerUIStates uiState

    The visual state of the marker.

    MarkerOverlayRegion region

    The on-screen area where the marker is being drawn.

    Remarks

    Notes:

    • It is only called during TimelineWindow's Repaint step.
    • If there are multiple markers on top of each other, only the topmost marker receives the DrawOverlay call.
    概要
    トップに戻る
    Copyright © 2023 Unity Technologies — 商標と利用規約
    • 法律関連
    • プライバシーポリシー
    • クッキー
    • 私の個人情報を販売または共有しない
    • Your Privacy Choices (Cookie Settings)